Draw a Vacation

Everyone needs a pen and a paper.  Place a blank sheet of paper in front of you, in the landscape direction.  We are all going on a vacation.  Close your eyes keep them closed and I will tell you when it is okay to open them.  We are going on a vacation to a tropical island, so draw an island in the middle of your paper.

  1. To the left of the island, draw a ship
  2. You are surrounded by water, so put some fish in the sea
  3. This is a tropical island, so put a palm tree on the island
  4. It is a nice day, so put some birds in the air
  5. That ship didn’t get there by itself, so put a sailor on the ship
  6. The sailor might get hungry, so put some coconuts on the palm tree
  7. Sailors like to see where they are going, so put portholes on the ship
  8. Sailors like to see entertainment, so draw a hula dancer on the island
  9. It is a sunny day, so put a sun in the sky

Okay everyone open your eyes and see how you did…

  • 10 points if your island is in the middle
  • 10 points if your ship is to the left of the island, but not touching it
  • 15 points if you have more than one fish
  • 20 points if the base of the palm tree is on the island
  • 15 points if more than two of the birds are in the air
  • 20 points if the sailor is on the ship, not swimming
  • 15 points if any coconut is on the tree
  • 25 points if any porthole is on the ship
  • 25 points if the hula dancer is dancing on the island
  • 20 points is the sun is to the left
  • 15 points if the sun is to the right
  • 10 points if the sun is in the middle

200 points possible.  Person with the most points wins!


  1. Don’t rush the PROCESS, rather enjoy it.  Don’t be in a rush to get to the PRODUCT.
  2. Prior Planning Prevents Poor Performance
  3. Trust the vision even though you can’t see the end product.
  4. Guidance is key.  Model what you want others to do.
  5. Go Beyond.  Go the 2nd Mile.  Exceed Expectations.  (More fish)
  6. Successful leaders have VISION.
  7. Take calculated risk.  Don’t be afraid to “fail”.
  8. No idea (drawing) is a bad idea (drawing).
  9. Anticipate the little things and do them without being asked or told.